• The Trials and Travels of Philly McNoweps

    Premise:
    To play through Fallout 3 using no weapons at all.
    • I will be using stimpacks, I will be using med-x (and other chems)
    • I will be using armour, although at the same time I will be testing out ‘silly costumes’ if only for screenshot oddities.
    • I will be min-maxing my character, If only to ensure absolute game breaking mechanics.
    • I will at times be using the console ‘setownership’ and if things piss me off ‘unlock’ but not so that I break the game completely.

    The game will be set on hard [see following edit] difficulty. - - Edited info; I found that the game was set to Very Hard.

Introductions All Round...

Posted by Cratchety Ol Joe On 13:02 0 comments

Starting character

S- 9
P- 5
E- 6
C- 5
I- 5
A- 5
L- 5



Chapter 1
I begin the whole thing by unloading a large plethora of mods that usually prop up my fallout gaming to a more enjoyable level of gameplay… I also untick the DLC’s although, depending on how bored I become of this experiment, I may or may not add them back in.

I then sit through the god awful ‘intro/tutorial’ that is the baby & youth period of Vault 101. I chose a suitably retarded looking face by twiddling the sliders until my character looked like a frozen slapped arse that had been hit with the ugly stick, the ugly branch and the finally the whole damn ugly tree.
For the sheer bloody mindedness of my game-play at this point in time (randomly clicking through dialogue options) I end up having to sit through the GOAT as well. Coupled with already endured the birthing sequence, I was about ready to call this all to and end there and then…

But I manage to pull through, and ignoring the outcome I choose to TAG unarmed and some other ones (explosives I think… and perhaps barter?) the point being these other skills will be mostly ignored. Unarmed is what this is all about so I’m going to max that pretty quick.





Blah blah blah story-line etc etc Amata blah, Overseer blah, you know the drill… The short version of it all: escaping the vault primarily wearing vault security uniform proved quite easy. No great surprise as I’ve done this before (to prove a point on the NMA forums) a good number of stimpacks and radroach meat, means that at no point was I really in any danger of being done in.

I beat the bejesus out of the Overseer, and make my way out. Onward to Megaton! (leaving the vault shoves me over to Level 2, and I get ‘swift learner’ and prop up my unarmed and basic skills (explosive, repair, barter, sneak).

Upon arrival at the gate to megaton, a small glitch occurs, a raider suddenly spawns right there in front of me and the robot chap, I proceed to beat him up, and in doing so accidentally hit the robot (which sets him to aggressive) and so I have to beat the robot up too! Turns out he’s called Deputy Weld… all this time I never knew he had a name. Anyway, I make my way into Megaton, insult Lucas, fix the bomb and get a key to a house! YAY!!! I sell up all the crap I’m carrying and at the same time get given the Armoured Vault Suit (which I switch to) and get asked to do the Wasteland survival guide.

Oh, ok. So I nip over to the super-duper*, grab the crap (and some surrounding bits and bobs, and ‘warp’ back to megaton (after grabbing some raiders ‘loot’ which a kindly radscorpion had made available to me)

*A small point of note: on my journey, a Vicious Dog very nearly killed me, but thanks to Cheat mode (aka: VATS) and my ever handy pause-time-and-space-quantum-physics-defying-wrist-gadget (see also: Pipboy screen) I manage to dose up on meds and beat the doggy down.


So, back in Megaton, Moira gets me to Level 3 (adding 1 point to agility and upping my stats similar to before) I finish up pestering Moriarty about dad so that I can get back on to ‘the story’ with that done, I go back to my newly acquired house and save the game.



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